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    <title>变换</title>
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    <description><![CDATA[引言 变换（transform）是指以点、向量、颜色等实体作为输入，并以某种方式对其进行转换的一种操作。对于计算机图形学从业者而言，熟练掌握变]]></description>
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    <description><![CDATA[引言 第一个包含硬件顶点处理的消费级芯片（NVIDIA GeForce256）于 1999 年发布。 NVIDIA 创造了图形处理单元 （graphics processing unit，GP]]></description>
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    <description><![CDATA[引言 本博客介绍了实时图形学中的核心组件，它被称为“图形渲染管线（graphics rendering pipeline）”，也被简称为“管线”。 渲染管线的核心功]]></description>
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